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Turn Over A New Leaf Tiny daily habit · outsized career upside

Editors’ Pick · Book-powered career compounding

101 WebGPU and WGSL Programming Projects (Paperback) Turn quiet reading into loud results.

A single focused book can out-teach months of scattered tutorials. Every day we spotlight one title, wrap it in reviews, nested conversations and live bookish news—so your next reading hour always compounds.

New · Hot · Editors’ pick
🔍 Star 🔍 Original 🔍 1977 ☕ coffee, bugs & better code

“Behind every “overnight success” is a bookshelf full of quiet practice.”

The debugger and I are in a serious relationship. This book is our couples therapy.

101 WebGPU and WGSL Programming Projects (Paperback) cover

Book of the day

101 WebGPU and WGSL Programming Projects (Paperback)

November 26, 2024

Carefully chosen to help you think more clearly about GPU programming & performance and ship work you’re proud of.

Readers say

4.5/5 · highly recommended

Shelf status

🔥 Hot · frequently highlighted

Why this book today?

Turn “I hope this works” into “I know why this works.”

Stop doom-scrolling and start result-scrolling through your own notes.

Swap endless tabs for one structured, bookmark-worthy reference.

What you’ll quietly gain

  • Turn intimidating webgpu theory into hands-on, bookmark-worthy practice.
  • Highlightable checklists that keep your GPU programming & performance projects moving even on tired days.
  • Concrete examples that make graphics feel like a habit, not a hurdle.
  • Tiny mindset shifts that turn bugs into fast feedback instead of frustration.

Quick pick & neighbours

  • Today’s spotlight

    101 WebGPU and WGSL Programming Projects (Paperback)

    GPU programming & performance

    Open full reviews
  • WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) thumbnail

    WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)

    game development

    Editors’ pick
  • Foundations of Graphics & Compute - Volume 3: Computing  (Hardback) thumbnail

    Foundations of Graphics & Compute - Volume 3: Computing (Hardback)

    GPU programming & performance

    Editors’ pick

Reading stats that nudge you forward

We quietly track how titles cluster across topics so you can balance your shelf between comfort reads and “stretch your brain” picks.

Books

93

Avg rating

4.5/5

Coffee breaks

Think of this chart as a gentle nudge, not homework. If you’ve been living in one topic, a single chapter from a different slice of the graph can give you fresh ideas for old problems.

  • Blend one analytics chapter with one GPU or performance chapter for better instincts.
  • Alternate between “safe” and “stretch” books to keep motivation high.
  • When in doubt, open the book of the day and read just three pages.

Reading psychology

“Reading is the quiet shortcut everyone notices only after you ship better work.”

Pair that idea with the book of the day, a quiet beverage, and a 25-minute timer. Tiny rituals make reading automatic.

Dev-life humour

My code works. I have no idea why. Time to write a book about it.

The bugs will still be there later. The clarity you get from a single focused chapter might mean you squash them faster.